Skip to main content

Supported Blender Features

Polygona supports a range of Blender features to enhance your 3D model customization. These features can be categorized into three main groups: object types, modifiers, and parameters.

Object Types

Current supported object types: Mesh Supported Object Types

Mesh Objects

  • Single mesh object per file
Support for multiple objects per file is planned for future updates.

Modifiers

Below are the modifier types currently supported in Polygona:
Not all modifier settings may be fully supported. Complex modifier stacks might result in unexpected behavior.

Edit Modifiers

  • Data Transfer
  • Mesh Cache
  • Mesh Sequence Cache

Generate Modifiers

  • Array
  • Bevel
  • Boolean
  • Build
  • Decimate
  • Edge Split
  • Mask
  • Mirror
  • Multires
  • Remesh
  • Screw
  • Skin
  • Solidify
  • Subdivision Surface
  • Triangulate
  • Volume to Mesh
  • Weld
  • Wireframe

Deform Modifiers

  • Armature
  • Cast
  • Curve
  • Displace
  • Hook
  • Laplacian Deform
  • Lattice
  • Mesh Deform
  • Shrinkwrap
  • Simple Deform
  • Smooth
  • Smooth Corrective
  • Smooth Laplacian
  • Surface Deform
  • Warp
  • Wave

Geometry Nodes

Geometry Nodes are supported, but there are a few important points to keep in mind:
  1. Expose parameters through the Group Input node: To make parameters available in Polygona, expose them through the Group Input node in your Geometry Nodes setup. Geometry Nodes Group Input Parameters In this case, “My scale” and “level” will be available in Polygona. Geometry Nodes Group Input Parameters
  2. Set min/max values and rename parameters:
    • Set min/max values for your parameters in the Group Input node to define their range in Polygona.
    • You can rename a parameter by double-clicking on its name if you wish to display a different name in Polygona.
    Geometry Nodes Group Input Parameters
  3. Add a Realize Instances node: Make sure to add a Realize Instances node before your Group Output node to ensure the geometry is correctly exported. Geometry Nodes Realize Instances
You can download a sample Geometry Nodes file here to see these concepts in action.

Parameters

These are the parameters that are currently supported:
  • Float
  • Integer
  • Boolean
  • Enum
  • Value
  • Vector
Support for other parameter types will be added in the future.

Limitations and Future Plans

  • Currently, only a single mesh object per file is supported
  • External assets must be packed into the .blend file
  • External plugins are not supported
  • File size limit of 20MB
We are continuously working to expand our supported features. Future updates may include support for multiple objects and more complex modifiers.